AI Insights · Timothy · April 2025
Top 5 Trivia Games on Unified Platform in El Salvador: Q1 2025
Explore the performance trends of the top trivia games in El Salvador during Q1 2025, including downloads, revenue, and user activity.
In the first quarter of 2025, the top trivia games on a unified platform in El Salvador showed diverse performance trends. According to data from Sensor Tower, the following insights highlight weekly downloads, revenue, and active users for each app.
Clever - Brain Training Games from DPM APPS LP saw a notable increase in weekly revenue, peaking at approximately $140 in the last week of March. Downloads showed variability, with a high of 219 in early March, while active users climbed to 403 in the same period.
Kahoot! Play & Create Quizzes from Kahoot ASA experienced fluctuating weekly revenue, reaching $194 mid-March. Downloads were strong, peaking at 1.1K in mid-February, with active user numbers maintaining an upward trend, reaching 2.1K by late March.
Elevate - Brain Training Games from Elevate, Inc. had steady weekly revenue, with a peak of $71 in early January. Downloads were modest, with a high of 101 at the start of the quarter, and active users showed a slight decline, ending the quarter at 52.
Peak - Brain Training by Synaptic Labs maintained consistent revenue, peaking at $55 in early March. Downloads remained low, with a peak of 54 in early January, while active users showed stability, ending at 63.
GeoGuessr from GeoGuessr AB had variable revenue, peaking at $34 in mid-March. Downloads demonstrated a slight increase, reaching 86 in late January, with active users fluctuating, peaking at 166 at the start of the quarter.
These trends provide a snapshot of the trivia game market in El Salvador, highlighting the dynamic nature of user engagement and monetization strategies. For more detailed insights, visit Sensor Tower.